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'''[[Necromancy]]''' is the practice of [[ritual magic|magic]] or [[black magic]] involving communication with the dead – either by summoning their spirits as apparitions, visions or raising them bodily – for the purpose of [[divination]], imparting the means to [[Clairvoyance|foretell future events]], discover hidden knowledge, to bring someone back from the dead, or to use the dead as a weapon. Sometimes referred to as "Death Magic," the term may also sometimes be used in a more general sense to refer to black magic or [[witchcraft]]. | |||
Early necromancy was related to – and most likely evolved from – [[shaman]]ism, which calls upon spirits such as the ghosts of ancestors. Classical necromancers addressed the dead in "a mixture of high-pitch squeaking and low droning", comparable to the trance-state mutterings of shamans. Necromancy was prevalent throughout antiquity with records of its practice in ancient Egypt, Babylonia, Greece and Rome. | |||
Though [[Judaism|Jewish]] Law prescribed the death penalty to practitioners of necromancy (Leviticus 20:27), this warning was not always heeded. One of the foremost examples is when King Saul had the [[Witch of Endor]] invoke the spirit of Samuel, a judge and [[prophet]], from Sheol using a ritual conjuring pit (1 Samuel 28:3–25). | |||
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'''([[Necromancy|Full Article...]])''' |